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Driving Sims



I have been exposed to Gran Turismo. Wow! The graphics are the best I've
seen on a console game. The detail in the handling of the cars is
astounding. Rumor is that GT2 will have European cars and Rally stages,
but don't wait. Borrow your nephew's Sony and try it out for yourself.
You also want the Sony "Dual Shock" controllers as they are proportional
and have vibration feedback. Also try to have about 500 watts per
channel in your sound system for added realism. This works for me.   :-)
Wolff
Real cars:
'91 200 tq		4WD	218 hp	How much do these Audi's weigh?
'87.5 coupe GT		FF	130 hp
'86 4kq			4WD	115 hp
'84 4ks			FF	90  hp

Virtual Cars:
Nissan Skyline		FR	336 hp	1860 lbs (light, handles well)
Subaru Impreza	WRX-R 	4WD	411 hp	1966 lbs (twitchy)
Mitsubishi GTO-TT	4WD	930 hp	2713 lbs (7 speed, very fast)
Mitsubishi FTO LM	4WD	541 hp	2050 lbs (light and quick)
Toyota Supra RZ		FR	409 hp	2363 lbs (can't sort chasis)
Toyota Soarer 		FR	269 hp	3439 lbs (stock)
Toyota Chaser LM	FR	655 hp	2777 lbs (a little heavy)
Chevrolet Camero Z28	FR	279 hp	3461 lbs (stock)

Tom Nas wrote:
> 
> Richard Beels <beels@technologist.com> wrote:
> 
> >Hmmm...   I guess the Colin McRae rally sim would be a good investment
> >then.... <g>
> 
> >At 11:12 AM 10/29/1998 ,  Bob was inspired to say:
> >>  When JV was asked (last year!) why he did so well on new tracks to him,
> >he said
> >>  "Video Games". He drove the tracks on video games over and over :)
> 
> It's not. Ever tried driving _through_ trees in real life? It's possible in
> the CMcR sim, though...
> 
> Tom