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Driving Sims
I have been exposed to Gran Turismo. Wow! The graphics are the best I've
seen on a console game. The detail in the handling of the cars is
astounding. Rumor is that GT2 will have European cars and Rally stages,
but don't wait. Borrow your nephew's Sony and try it out for yourself.
You also want the Sony "Dual Shock" controllers as they are proportional
and have vibration feedback. Also try to have about 500 watts per
channel in your sound system for added realism. This works for me. :-)
Wolff
Real cars:
'91 200 tq 4WD 218 hp How much do these Audi's weigh?
'87.5 coupe GT FF 130 hp
'86 4kq 4WD 115 hp
'84 4ks FF 90 hp
Virtual Cars:
Nissan Skyline FR 336 hp 1860 lbs (light, handles well)
Subaru Impreza WRX-R 4WD 411 hp 1966 lbs (twitchy)
Mitsubishi GTO-TT 4WD 930 hp 2713 lbs (7 speed, very fast)
Mitsubishi FTO LM 4WD 541 hp 2050 lbs (light and quick)
Toyota Supra RZ FR 409 hp 2363 lbs (can't sort chasis)
Toyota Soarer FR 269 hp 3439 lbs (stock)
Toyota Chaser LM FR 655 hp 2777 lbs (a little heavy)
Chevrolet Camero Z28 FR 279 hp 3461 lbs (stock)
Tom Nas wrote:
>
> Richard Beels <beels@technologist.com> wrote:
>
> >Hmmm... I guess the Colin McRae rally sim would be a good investment
> >then.... <g>
>
> >At 11:12 AM 10/29/1998 , Bob was inspired to say:
> >> When JV was asked (last year!) why he did so well on new tracks to him,
> >he said
> >> "Video Games". He drove the tracks on video games over and over :)
>
> It's not. Ever tried driving _through_ trees in real life? It's possible in
> the CMcR sim, though...
>
> Tom